Skills
Design Systems
Prototyping
Pixel perfect mock-ups
Animations
Vector Graphics
Implementation
AI
Tools
Figma
Framer
Unreal Engine
Unity
Adobe Illustrator
Adobe XD
MS Office Suite
Asana
Trello
Houdini (acquainted)
AI
Fascinations
Motion Design
VFX
Technical Art
AI Workflows
UI Art
Year
Junior
Duration
2 Semesters
Team Role

UI/UX - ( Design, Programming, Art )

Generalist - (Tools, VFX implementation, Optimization)
Details

First Unreal Engine Project (v5.4), Self-Taught

Used Figma heavily for mock-ups and asset creation
Year
Freshman
Duration
10 weeks
Team Role
UI/UX - ( Design, Programming, Art )
Details

2 player cooperative tank game

P1 controls tank movement and P2 controls the turret

Built with DigiPen's 'CProcessing' library

Mocked up in Adobe XD
Year
Freshman
Duration
6 weeks
Team Role
UI/UX - ( Design, Programming, Art )
Details

My first game project

Asteroids-style rogue-like

Written in C

Built with DigiPen's 'CProcessing' library

Mocked up in Adobe XD
Details
A collection of other projects, vector graphics, and code snippets.